Sindel, Queen of Outworld

Sindel from Mortal Kombat
 

Sindel from Mortal Kombat.

 
This was one of two drawings I completed in January of 2005 while recovering from an illness. It helped respark my interest in artwork in general and in my Mortal Kombat project in particular. Sindel was one of my favorite characters in MK3, she was pretty devastating when used correctly.
I’m not completely happy with Sindels face here, I think it is a little “harsh” looking. Other than that, I still like it. I think the costume design is solid, the pose I used is very Sindel related, and I captured her prehensile hair quite nicely.
 
 

Sindel Render from the Mortal Kombat 5 Era


 
3D Sindel from Mortal Kombat. Created in Poser 4 using Victoria model and custom textures. I created these images as an experiment when Mortal Kombat 5 was released. In the far right image, Sindel is in the fighting style I choose for her, a form of Kung-Fu that as best I can tell is called Spider Stance. I chose that style because her hair in older games is somewhat web-like. I also designed her costume to be “spidery” as well without being too obvious about it. I modeled the arena myself in Lightwave, even with my relative lack of 3d experience at the time such a simple form was easy to construct and texture. My skills were not up to giving her proper “Sindel” style hair and my library of hair models had nothing close either so I used the best I had which I believe is a model by Kozaburo with custom textures.